“Okay, travel. College. What else?” The interviewer grinned. She was enjoying herself now. “You must have plans for something fun. This has been the ultimate Cinderella story. Give us just a taste of the kind of extravagance that most people can only dream of.”
The people watching were probably expecting me to talk about yachts or jewels or private planes—private islands, even. But I had other plans. “Actually,” I said, well aware of my tone changing as excitement bubbled up inside me, “I do have one fun idea.”
It was the reason I’d agreed to this interview. Subtly, I dipped my hand down to the side of my chair, where I’d tucked a golden card etched with a very complicated design.
“I already told you that it would be difficult for me to spend all the money that two billion dollars makes in a year,” I said, “but what I didn’t tell you is that I have no intention of growing my fortune. Each year, after I balance my expense sheet, take stock of any changes in my net worth, and calculate the difference, I’m earmarking the rest to be given away.”
“More charity?”
“I’m sure there will be a lot more charity work in my future, but this is for fun.” There wasn’t much I wanted to buy. I wanted experiences. I wanted to keep adding on to Hawthorne House, to maintain it and make sure the staff stayed employed. I wanted to make sure that no one I loved ever wanted for anything.
And I wanted this.
“Tobias Hawthorne wasn’t a good man,” I said seriously, “but he had a human side. He loved puzzles and riddles and games. Every Saturday morning, he would present his grandsons with a challenge—clues to decipher, connections to make, a complicated multistage puzzle to solve. The game would take the boys all over Hawthorne House.”
I could picture them as children as easily as I could picture them now. Jameson. Grayson. Xander. Nash. Tobias Hawthorne had been a real piece of work. He’d played to win, crossed lines that should never be crossed, expected perfection.
But the games? The ones the boys had played growing up, the ones I had played? Those games hadn’t made us extraordinary.
They’d showed us that we already were.
“If there’s one thing that the Hawthornes have taught me,” I said, “it’s that I like a challenge. I like to play.”
As Jameson had said once, there would always be more mysteries to solve, but I knew in my core that we’d played the old man’s last game.
So now I was planning one of my own. “Every year, I’ll be hosting a contest with substantial, life-changing prize money. Some years, the game will be open to the general public. Others… well, maybe you’ll find yourself on the receiving end of the world’s most exclusive invitation.”
This wasn’t the most responsible way to spend money, but once I’d had the idea, I couldn’t shake it, and once I’d mentioned it to Jameson, there was no turning back.
“This game.” The interviewer’s eyes were alight. “These puzzles. They’ll be of your making?”
I smiled. “I’ll have help.” Not just the boys. Alisa had sometimes joined in Tobias Hawthorne’s games growing up. Oren was running logistics for me. Rebecca and Thea, in combined force, were downright diabolical in their contributions to what I had been calling The Grandest Game.
“When will the first game start?” the woman across from me asked.
That was the question I’d been waiting for. I held up the gold card in my hand and brandished it at the camera—design out.
“The game,” I said, my voice ripe with promise, “starts right now.”
ACKNOWLEDGMENTS
When I wrote The Inheritance Games and The Hawthorne Legacy, I didn’t know for certain whether they would find a big enough audience to justify the publication of a third book. I had hoped and planned—SO MUCH PLANNING—to be able to share the twists and turns that I knew awaited Avery, but The Final Gambit only exists because of the incredible support the first two books have received from my publishing team, booksellers, librarians, and readers. I am truly grateful to everyone who made this book possible.
My editor, Lisa Yoskowitz, has been a tireless advocate for these books from the moment she first read The Inheritance Games. It’s hard to describe how valuable her editorial insights have been. So many of my favorite parts of The Final Gambit are the direct result of Lisa’s incredible instincts for what a story needs and her ability to inspire me to do everything I can to take the characters, plot, and world to the next level. Further, as grateful as I am for our creative collaboration, I am just as grateful for the grace, understanding, and support Lisa offers at every stage of the publishing process. I wrote this book during the first year of my new baby’s life, in the middle of a pandemic, while dealing with spotty childcare. Lisa, I could not have done it without you!
My agent, Elizabeth Harding, has been a champion for my books since I was barely more than a teenager myself. Eighteen years and twenty-three books later, I am so thankful for everything she has done and continues to do for me and for my books. Elizabeth, working with you is a joy.
I owe an enormous debt of gratitude to my amazing team at Little, Brown Books for Young Readers. I am in absolute awe of the creativity, vision, and work that has gone into getting this series into so many hands! Thank you to cover designer Karina Granda and artist Katt Phatt for creating the gorgeous cover for The Final Gambit. You have so perfectly captured this book, and the end result is nothing short of stunning! Another big thank-you goes out to production superstar Marisa Finkelstein, who helped work magic with our schedule to give me as much time with the book as I needed. Marisa, I appreciate all the work you did to make sure the book was what it needed to be when it needed to be—and under a tight schedule, no less!