Neverwinter: Neverwinter Saga, Book II

Sylora Salm opened her eyes and was almost surprised to find herself back in her chamber in the tower. She’d been watching the fight in the forest through the eyes of one of her zombie minions—a creature that had met a sudden and shocking end at the decapitating swing of a scimitar. She started to shake her head, but nodded instead, conceding a bit of respect for what she’d witnessed.

 

“They’re coming,” she explained to Jestry and Valindra, who were in the room waiting for her to return. “They’re in the forest nearby, already fighting our minions.”

 

“All three?” Jestry asked.

 

“It’s rather amazing,” Sylora admitted, “and somewhat amusing.” Her expression revealed her honest surprise. “Truly, I believe Dahlia the least of these three warriors, and by no small margin.”

 

Valindra seemed as if she didn’t know what to make of that, but Jestry nodded, though he seemed a bit removed from appreciating the weight of that statement.

 

Yes, they wouldn’t truly understand, Sylora reminded herself. Jestry had little personal knowledge of Dahlia’s considerable martial prowess, and while Valindra had witnessed Dahlia fighting in Gauntlgrym, that was in the midst of a larger, frenetic battle, and at a time when the lich was hardly in her right mind.

 

“True, they’re formidable,” Jestry replied at length. “We know the reputation of Barrabus the Gray, of course, though few thought him the equal of Dahlia from what I’ve heard.”

 

“I would disagree,” said Sylora. “She’s quite his equal. But, yes, they are quite formidable. More than I expected.”

 

“Then why would you let them get so close?” Jestry asked.

 

Sylora shot him a glare.

 

“It’s a valid question,” Valindra put in, and Sylora turned her glower her way.

 

“We’re surrounded by warriors,” Sylora said, “but understand that I hope Dahlia and her two companions get much closer.” She held up the wand as she spoke. “You have brought a group of zombies close by, for my … use?” she asked Jestry.

 

“More than a dozen,” he replied. “Just to the side of the hill, as you instructed.”

 

“Yes, I can feel them,” said Sylora, and she brought the wand up to tap it against the side of her head. She whispered something the others couldn’t hear, and waved the wand.

 

“An even dozen remaining now,” she explained as a burst of ash came through the wand and filled the air around Sylora.

 

Rather than fall to the ground, the individual ash particles dissipated and became a grayish, translucent cloud that encircled Sylora, forming a semicircular, bubblelike shield in front of her.

 

“Valindra, call some more zombies nearer to the tower, so that I can access their life forces as needed,” she commanded, and Jestry looked at her as though wounded that she’d not assigned him the task.

 

“You will wait in the cave near the entrance to the tower,” Sylora said to him. “You are not to leave. You will meet Dahlia if she gets close.”

 

“I’ll kill all three!” Jestry declared.

 

“You were constructed to defeat Dahlia,” Sylora replied sharply. “Do not forget that. Your ring, the wrappings, the weapon I’ve given you …”

 

“You just claimed her to be the least of the three,” Jestry argued.

 

“When you’re done with Dahlia, then you may destroy the others,” Sylora agreed. “But only when Dahlia is defeated and dead.”

 

Jestry straightened and didn’t reply.

 

“Do you understand?” Sylora prompted, and she tapped the wand against her face again to convey a clear threat.

 

The mummy-wrapped zealot nodded. “Dahlia will die.”

 

Sylora responded with a wide grin. “Oh, they all will,” she replied.

 

Sylora waved them away and moved back to the small, descending stairway to the balcony, heading down so that she could look out over Ashenglade. She reached into the wand again, seeing the world through the eyes of various zombies, looking for a vantage point from which she might again spy her enemies.

 

She didn’t find anything then, but no matter.

 

They were close, and they were coming.

 

 

 

 

 

The trio of would-be assassins spent another few moments watching the patrols along the wall top, looking for the optimal moment of approach. Just a few moments, though, for none of these three had ever been known as overly cautious.

 

Drizzt led the way down the slope and across the open ground. He ran right to the wall, spinning around and throwing his back against the lava stone, crouching and cupping his hands down low as he did.

 

Just a few running strides behind, Entreri sprinted right up to the drow, planted his foot in his cradled hands, and leaped as Drizzt threw him, easily grabbing the wall top and scrambling up.

 

Drizzt went right back into position, expecting Dahlia next, but she hardly needed him, charging the wall with her long staff held out in front of her. Even as Drizzt turned and began to climb, with Entreri bracing the rope from above, Dahlia vaulted beside him and rose above, landing on the wall top with a graceful inversion and roll, catching the crenellation with her hand and setting her feet firmly on the parapet. She spun around and broke down her weapon into the more manageable flails before Drizzt gained the wall only a couple heartbeats later.

 

Artemis Entreri pointed to a building to his left, then to his right, then dropped, caught the wall with his hand, and swung down, hanging for just a moment before silently dropping to the ground. Similarly, Drizzt dropped to his right, and headed for the back wall of the structure Entreri had indicated, as Dahlia went off to the left.

 

Entreri split the middle, moving along the wall of the left-hand building, which looked quite like a blackened and enlarged boulder. Drizzt moved to the corner and watched him, and heard, as Entreri no doubt heard, some talking from in front of Dahlia’s position.

 

Drizzt motioned to Dahlia to hold her place, and glanced back at Entreri.

 

The assassin put a hand up, open, signaling for Drizzt to stay put, then folded his fingers one at a time into a fist, and Drizzt understood he was calling for a five-count pause.

 

Then he disappeared around the corner.

 

By the time Drizzt had silently counted to five and moved to the spot where Entreri had been, the assassin came back around the corner, dragging the body of an Ashmadai woman.

 

Drizzt slipped around the front corner and retrieved the assassin’s other victim, dragging him, too, out of sight.

 

Dahlia came by him as he did, moving to the next structure in line.

 

Silently, signaling with their hands, the deadly trio hop-scotched, structure to structure, to the inner wall. They almost made it without further resistance, but as Drizzt sprinted out in front across the small clearing between the last structure and the wall, he noted movement far down to his right. For a moment, he sucked in his breath, thinking their stealthy approach at an end. But then he saw that the pair were not Ashmadai, and weren’t raising an alarm. The withered, charred zombies were hardly interested in proper tactics.

 

Instead of throwing his back to the wall, the drow dug in, pulling Taulmaril from his back and setting an arrow in one fluid motion. He thought better of taking the shot, though, figuring the flash would surely alert any and all Ashmadai in the bailey, perhaps even those within the second wall. When he considered his companions, who even then came out to join him, weapons drawn, he realized he didn’t need the bow.

 

He put it back and drew out his blades instead. “Zombies,” he whispered to his companions. “Only zombies.”

 

Both Dahlia and Drizzt understood the meaning behind that remark. Like Entreri, they used misdirection, deception, and deceptive coordination to throw their opponents off balance.

 

Such tactics were pointless on zombies.

 

But these three didn’t need them.

 

The horde of undead came on, outnumbering the companions five to one at least, a host of withered, charred arms reaching to grab their intended prey.

 

Those arms went flying to the ground as Drizzt and Entreri waded in, blades flashing. Dahlia followed them into the mob, her long staff stabbing between them, or rolling over and outside one or the other to drive back a zombie that had moved too close. Her weapon wasn’t as effective on these particular creatures as those of her companions, and so she found her place in setting the enemies up for the other two: batting aside a blocking arm so that Entreri’s sword could stab home or lifting up one zombie shoulder high, the creature grabbing the staff as she went, so a sidelong slash from Drizzt’s scimitar could disembowel the undead beast.

 

They tried to be as quiet as possible, and indeed they were, other than the sound of metal cracking on bone, or the splat as Dahlia’s staff crunched down on a rotting face.

 

Not quiet enough, however. Soon, they heard a commotion from the other side of the wall, a call to arms.

 

“They’ll be waiting for us,” Entreri said, cutting down another undead monster.

 

“Perhaps,” said Drizzt, and he fell back from the fighting, motioning for Dahlia to take his place.

 

The drow pulled out his bow again and rushed back to the spot between the last two structures they had crossed between. He dropped down to one knee and leaned forward, turning Taulmaril sidelong and bringing it as low as possible. He took aim at the first wall, many strides away, angling his shot so the lightning arrow flew just above it as it exited the bailey.

 

He rushed back, shouldering his bow. Seeing Entreri finishing off the last of the zombies, he threw his back against the wall and produced his fine rope once more.

 

He held Entreri and Dahlia back for just a few heartbeats, however, until a greater commotion began to stir far down to the other side of the compound.

 

“The cat,” Entreri said, for indeed, Drizzt’s shot had been the predetermined signal for Guenhwyvar to join in the fray, and far to the side so that she would serve as a powerful distraction.

 

 

 

 

 

The panther flew over the wall with a great leap, clearing it cleanly. The sentry she’d targeted only noted her at the last moment, for barely a heartbeat had passed between the time Guenhwyvar had first charged from the brush and sprang.

 

That sentry almost got his arm up to block, though of course such a defense would have afforded him no protection against the power of the panther anyway. The cat was past him too quickly for that raising arm to even touch, and the Ashmadai flew from the wall, his head and throat ripped ear to opposite collarbone, as Guenhwyvar continued past. He hit the ground in a heap, not even crying out, other than a strange gasping groan as the air was blasted from his dying body.

 

Guenhwyvar twisted around in her descent, fast approaching a stone building. With great agility, she managed to swing sidelong, planting her claws and scrabbling wildly so that she barely brushed that structure as she ran along.

 

Shouts rose up all around her. Answering those, a group of Ashmadai guards rushed out of an alleyway, leaping into the path of the charging panther.

 

Guenhwyvar roared, the low rumbling of the cry echoing all around the fortress and the forest beyond, and guards fell all over each other trying to get out of the way. Guenhwyvar blew through them, biting one, clawing a second, and knocking two others aside. Several running strides later, the panther still had one zealot clamped in her jaws, and only then felt the strikes as the frantic woman pounded her scepter down against the great cat’s muscled shoulder.

 

Guenhwyvar let her go, then, and she fell away, rolling and grabbing at her mauled thigh.

 

The panther cut down the next alleyway right in front of a group of zombies. With a twitch of her powerful muscles, she leaped over them and continued on, calls of warning and sounds of pursuit mounting all around her.

 

 

 

 

 

From the balcony of her tower, Sylora knew the location of the trio. Even then she looked through the eyes of another zombie, one down the wall from the three. She controlled this one and wouldn’t let it advance to be chopped apart.

 

She saw the drow with his back to the wall, holding Dahlia and the Netherese champion back—no doubt waiting for the mounting distraction they had summoned on the other side of Ashenglade. There, too, Sylora had noticed the large black panther, but paid the cat little heed.

 

The panther was a diversion, nothing more. The real threat lay here, with these three.

 

The drow cupped his hands, signaling the other two to move.

 

The sorceress thought to consume her zombie and create a new trick, a ring of woe, on the ground at the drow’s feet, to sting him and the others, to show them that they were puny creatures indeed against the might of Sylora and her Dread Ring.

 

She resisted the urge.

 

“Not yet,” she whispered aloud, though she was the only one up there on the balcony. “Let them come closer, where they cannot turn back.”

 

She watched them go over the wall, Dahlia with her staff, the Netherese champion with help from the drow.

 

Then she released the zombie and sent her thoughts careening around the inner wall, seeking a new host from which to view the continuing battle more clearly.