The Hero of Ages (Mistborn #3)



"The Lord Ruler never let skaa have coins either," another voice grumbled. "Seems that the longer old Quellion is in charge, the more he looks like that rat the Survivor killed."

Spook raised an eyebrow, taking another chug of wine. Vin, not Kelsier, was the one who had killed the Lord Ruler. Urteau, however, was a significant distance from Luthadel. They probably hadn't even known about the Lord Ruler's fall until weeks after it happened. Spook moved on to another conversation, searching for those who spoke in furtive whispers. He found exactly what he was listening for in a couple of men sharing a bottle of fine wine as they sat on the floor in the corner.

"He has most everyone catalogued now," the man whispered. "But he's not done yet. He has those scribes of his, the genealogists. They're asking questions, interrogating neighbors and friends, trying to trace everyone back five generations, looking for noble blood."

"But, he only kills those who have noblemen back two generations."

"There's going to be a division," the other voice whispered. "Every man who is pure back five generations will be allowed to serve in the government. Everyone else will be forbidden. It's a time when a man could make a great deal of coin if he could help people hide certain events in their past."

Hum, Spook thought, taking a swig of wine. Oddly, the alcohol didn't seem to be affecting him very much. The pewter, he realized. It strengthens the body, makes it more resistant to pains and wounds. And, perhaps, helps it avoid intoxication?

He smiled. The ability to drink and not grow drunk—an advantage of pewter that nobody had told him about. There had to be a way to use such a skill.

He turned his attention to other bar patrons, searching for useful tidbits. Another conversation spoke of work in the mines. Spook felt a chill and a flicker of remembrance. The men spoke of a coal mine, not a gold mine, but the grumbles were the same. Cave-ins. Dangerous gas. Stuffy air and uncaring taskmasters.

That would have been my life, Spook thought. If Clubs hadn't come for me.

To this day, he still didn't understand. Why had Clubs traveled so far—visiting the distant eastern reaches of the Final Empire—to rescue a nephew he'd never met? Surely there had been young Allomancers in Luthadel wh1o had been equally deserving of his protection.

Clubs had spent a fortune, traveled a long distance in an empire where skaa were forbidden to leave their home cities, and had risked betrayal by Spook's father. For that, Clubs had earned the loyalty of a wild street boy who—before that time—had run from any authority figure who tried to control him.

What would it be like? Spook thought. If Clubs hadn't come for me, I would never have been in Kelsier's crew. I might have hidden my Allomancy and refused to use it. I might have simply gone to the mines, living my life like any other skaa.

The men commiserated about the deaths of several who had fallen to a cave-in. It seemed that for them, little had changed since the days of the Lord Ruler. Spook's life would have been like theirs, he suspected. He'd be out in those Eastern wastes, living in sweltering dust when outside, working in cramped confines the rest of the time.

Most of his life, it seemed that he had been a flake of ash, pushed around by whatever strong wind came his way. He'd gone where people told him to go, done what they'd wanted him to. Even as an Allomancer, Spook had lived his life as a nobody. The others had been great men. Kelsier had organized an impossible revolution. Vin had struck down the Lord Ruler himself. Clubs had led the armies of revolution, becoming Elend's foremost general. Sazed was a Keeper, and had carried the knowledge of centuries. Breeze had moved waves of people with his clever tongue and powerful Soothing, and Ham was a powerful soldier. But Spook, he had simply watched, not really doing anything.

Until the day he ran away, leaving Clubs to die.

Spook sighed, looking up. "I just want to be able to help," he whispered.

"You can," Kelsier's voice said. "You can be great. Like I was."

Spook started, glancing about. But, nobody else appeared to have heard the voice. Spook sat back uncomfortably. However, the words made sense. Why did he always berate himself so much? True, Kelsier hadn't picked him to be on the crew, but now the Survivor himself had appeared to Spook and granted him the power of pewter.

I could help the people of this city, he thought. Like Kelsier helped those of Luthadel. I could do something important: bring Urteau into Elend's empire, deliver the storage cache as well as the loyalty of the people.

I ran away once. I don't ever have to do that again. I won't ever do that again!

Smells of wine, bodies, ash, and mold hung in the air. Spook could feel the very grain in the stool beneath him despite his clothing, the movements of people throughout the building shuffling and vibrating the ground beneath his feet. And, with all of this, pewter burned inside of him. He flared it, made it strong alongside his tin. The bottle cracked in his hand, his fingers pressing too hard, though he released it quickly enough to keep it from shattering. It fell toward the floor, and he snatched it from the air with his other hand, the arm moving with blurring quickness.

Spook blinked, awed at the speed of his own motions. Then, he smiled. I'm going to need more pewter, he thought.

"That's him."

Spook froze. Several of the conversations in the room had stopped, and to his ears—accustomed to a cacophony—the growing silence was eerie. He glanced to the side. The men who had been speaking of the mines were looking at Spook, speaking softly enou1gh that they probably assumed he couldn't hear them.

"I'm telling you I saw him get run through by the guards. Everyone thought he was dead even before they burned him."

Not good, Spook thought. He hadn't thought himself memorable enough for people to notice. But . . . then again, he had attacked a group of soldiers in the middle of the city's busiest market.

"Durn's been talking about him," the voice continued. "Said he was of the Survivor's own crew . . ."

Durn, Spook thought. So he does know who I really am. Why has he been telling people my secrets? I thought he was more careful than that.

Spook stood up as nonchalantly as he could, then fled into the night.

Yes, Rashek made good use of his enemy's culture in developing the Final Empire. Yet, other elements of imperial culture were a complete contrast to Khlennium and its society. The lives of the skaa were modeled after the slave peoples of the Canzi. The Terris stewards resembled the servant class of Urtan, which Rashek conquered relatively late in his first century of life.

The imperial religion, with its obligators, actually appears to have arisen from the bureaucratic mercantile system of the Hallant, a people who were very focused on weights, measures, and permissions. The fact that the Lord Ruler would base his Church on a financial institution shows—in my opinion—that he worried less about true faith in his followers, and more about stability, loyalty, and quantifiable measures of devotion.

27

VIN SHOT THROUGH THE DARK NIGHT AIR. Mist swirled about her, a spinning, seething storm of white upon black. It darted close to her body, as if snapping at her, but never came closer than a few inches away—as if blown back by some current of air. She remembered a time when the mist had skimmed close to her skin, rather than being repelled. The transition had been gradual; it had taken months before she had realized the change.

She wore no mistcloak. It felt odd to be leaping about in the mists without one of the garments, but in truth, she was quieter this way. Once, the mistcloak had been useful in making guards or thieves turn away at her passing. However, like the era of friendly mists, that time had passed. So, instead, she wore only a black shirt and trousers, both closely fitted to her body to keep the sounds of flapping fabric to a minimum. As always, she wore no metal save for the coins in her pouch and an extra vial of metals in her sash. She pulled out a coin now—its familiar weight wrapped in a layer of cloth—and threw it beneath her. A Push against the metal sent it slamming into the rocks below, but the cloth dampened the sound of its striking. She used the Push to slow her descent, popping her up slightly into the air.

She landed carefully on a rock ledge, then Pulled the coin back into her hand. She crept across the rocky shelf, fluffy ash beneath her toes. A short distance away, a small group of guards sat in the darkness, whispering quietly, watching Elend's army camp—which was now little more than a haze of campfire light in the mists. The guards spoke of the spring chill, commenting that it seemed colder this year than it had in previous ones. Though Vin was barefoot, she rarely noticed the cold. A gift of pewter.

Vin burned bronze, and heard no pulsings. None of the men were burning metals. One of the reasons Cett had come to Luthadel in the first place was because 1he'd been unable to raise enough Allomancers to protect him from Mist-born assassins. No doubt Lord Yomen had experienced similar trouble recruiting Allomancers, and he probably wouldn't have sent those he did have out into the cold to watch an enemy camp.

Vin crept past the guard post. She didn't need Allomancy to keep her quiet—she and her brother, Reen, had sometimes been burglars, sneaking into homes. She had a lifetime of training that Elend would never know or understand. He could practice with pewter all he liked—and he really was getting better—but he'd never be able to replicate instincts honed by a childhood spent sneaking to stay alive.

As soon as she was past the guard post, she jumped into the mists again, using her sound-deadened coins as anchors. She gave the fires at the front of the city a wide berth, instead rounding to the rear of Fadrex. Most of the patrols would be at the front of the city, for the back was protected by the steep walls of the rising rock formations. Of course, that barely inconvenienced Vin, and she soon found herself dropping several hundred feet through the air along a rock wall before landing in an alley at the very back of the city.

She took to the roofs and did a quick survey, jumping from street to street in wide Allomantic leaps. She was quickly impressed with Fadrex's size. Elend had called the city "provincial," and Vin had imagined a town barely larger than a village. Once they'd arrived, she'd instead begun to imagine a barricaded, austere city—more like a fort. Fadrex was neither.

She should have realized that Elend—who had been raised in the sprawling metropolis of Luthadel—would have a skewed concept of what constituted a large city. Fadrex was plenty big. Vin counted several skaa slums, a smattering of noble mansions, and even two Luthadel-style keeps. The grand stone structures sported the typical arrangement of stained-glass windows and soaring, buttressed walls. These were undoubtedly the homes of the most important nobles in the city.

She landed on a rooftop near one of the keeps. Most of the buildings in the city were only a single story or two, which was quite a change from the high tenements of Luthadel. They were spaced out a bit more, and tended to be flat and squat, rather than tall and peaked. That only made the massive keep seem so much larger by comparison. The building was rectangular, with a row of three peaked towers rising from each end. Ornamented white stonework ran around the entire perimeter at the top.

And the walls, of course, were lined with beautiful stained-glass windows, lit from inside. Vin crouched on a low rooftop, looking at the colored beauty of the swirling mists. For a moment, she was taken back to a time three years before, when she had attended balls in keeps like this one in Luthadel as part of Kelsier's plan to overthrow the Final Empire. She had been an uncertain, nervous thing back then, worried that her newfound world of a trustworthy crew and beautiful parties would collapse around her. And, in a way, it had—for that world was gone. She had helped to destroy it.

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