The figure moved cautiously toward her and said something in a language different from the first it had used. Miranda answered in Keshian, and the slowly walking arsenal answered in yet another tongue.
At last Miranda spoke in a variant of the language of the Kingdom of Roldem, and the figure said, “Ah, you’re a Midkemian! I thought I’d recognized Delkian a bit ago, but I’m rusty.” He—for his voice sounded like that of a man—said, “I have been trying to tell you that if you jump through that door, you’d better be able to breath methane.”
“I have means of protecting myself from lethal gas,” answered Miranda.
The man reached up slowly and removed his helm, revealing a face that was almost boyish—a freckled visage set with green eyes and topped with a damp mat of red hair—a face split with a friendly smile. “Few who walk the Hall don’t, but the stress is pretty awful. You’d weigh about two hundred times as much as you do normally on Thedissio—which is what the inhabitants call that world—and that can slow movement down a great deal.”
“Thank you,” Miranda said at last.
“First time in the Hall?” asked the man.
“Why do you ask?”
“Well, unless you’re a great deal more powerful than you look—and I’ll be the first to admit that appearances are almost always deceiving—it’s usually first-timers whom we find wandering the Hall without company.”
“We?”
“Those of us who live here.”
“You live in the Hall?”
“You’re a first-timer, no doubt.” He set the bag down. “I am Boldar Blood.”
“Interesting name,” Miranda said, visibly amused.
“Well, it’s not the one my parents gave me, certainly, but I’m a mercenary and one must attempt a certain level of intimidation in my line of work. Hardly credible, I know, but it does prove to be the case. Besides”—he pointed to his own countenance—“is this a face to inspire terror?”
Miranda shook her head and smiled in return. “No, I guess not. You can call me Miranda. Yes, it’s my first time in the Hall.”
“Can you get back to Midkemia?”
“If I turn around and walk about two hundred twenty doors, I suspect I’ll find the right one.”
Boldar shook his head. “That’s the long way. There’s a door a short way off that will put you in the city of Ytli, on the world of Il-Jabon. If you can get through the two blocks to another entrance without being accosted by the locals, you’ll find a door that leads back into the hall next to the door that leads to . . . I forget which Midkemian door it is, but it’s one of them.” He leaned over, opened his bag, and took out a bottle. He fished around inside the sack and produced a pair of metal cups. “Care to join me in a cup of wine?”
“Thank you,” said Miranda, “I am a little thirsty.”
Boldar said, “When I first stumbled into the Hall—must have been a century and a half or so ago—I wandered around until I almost starved to death. A very agreeable thief saved my life in exchange for a seemingly inexhaustible series of reminders of that fact, usually in conjunction with a need for a favor from me. But he did save me a great deal of difficulty at the time. Knowledge of how to navigate the Hall is quite useful. And it’s knowledge that I’m delighted to share with you.”
“In exchange for . . .”
“You catch on quickly,” said Blood with a grin. “Nothing is free in the Hall. Sometimes you might do something to build accounts and put others in your debt, but nothing ever goes without something in return.
“There are three types of people you’ll meet in the Hall: those who will avoid you and spare you their society in passing, those who will try to bargain with you, and those who will try to take advantage of you. The second and third groups are not necessarily the same thing.”
“I can take care of myself,” Miranda said with a challenge in her voice.
As I said earlier, you couldn’t be here in the first place and not have some capacity. But remember this is also true of everyone else you meet in the Hall of Worlds. Oh, occasionally some poor soul without any powers, talents, or abilities blunders in unbidden. No one quite understands how. But quickly they walk out the wrong door or run into those who seek easy prey or step off into the void.”
“What happens when you step off into the void?”
“If you know the right spot, you end up coming into a saloon of a great inn, known by many names, owned by a man named John. The inn is called simply ‘The Inn,’ and as John is known as, variously, ‘John the Oathkeeper,’ ‘John Without Deceit,’ ‘John the Scrupulous,’ ‘John Who Has Ethics,’ or any other of a half-dozen such honorifics, the saloon is usually called ‘Honest John’s.’ There were, at last count, one thousand one hundred and seventeen known entrances to the saloon. If you don’t know the right spot, well . . . no one knows, for no one has ever returned to tell anyone what exists in the void. It is simply the void.”