Ilse Witch

The Wing Riders were a fiercely independent bunch and kept apart from everyone. When Bek screwed up his courage to ask the taciturn Hunter Predd about it, the Wing Rider explained patiently that life as a Wing Rider necessitated believing you were different. It had to do with the time you spent flying and the freedom you embraced when you gave up the safeties and securities others relied upon living on the ground. Wing Riders needed to view themselves as independent in order to function. They needed to be unfettered and unencumbered by connections of any kind, save to their Rocs and to their own people.

Bek wasn’t sure that much of it wasn’t just a superior attitude fostered by the freedom that flying the Rocs engendered in Wing Riders. But he liked Hunter Predd and Gill, and he didn’t see that there was anything to be gained by questioning their thinking. If he were a Wing Rider, he told himself, he would probably think the same way.

When Bek told Ahren of his conversation with Hunter Predd, the Elf Prince laughed. “Everyone aboard this ship thinks their way of life is best, but most keep their opinions to themselves. The reason the Wing Riders are so free with theirs is that they can always jump on their Rocs and fly off if they don’t like what they hear back!”

But there were few conflicts in the weeks that passed after their departure from Flay Creech, and eventually everyone settled into a comfortable routine and developed a complacency with life aboard ship. It wasn’t until one of the Wing Riders finally sighted the island of Shatterstone that everything began to change.

It was the Wing Rider, Gill, patrolling in the late afternoon on Tashin, who sighted Shatterstone first. The expedition had been looking for it for several days, alerted by Redden Alt Mer, who had taken the appropriate readings and made the necessary calculations. An earlier sighting of a group of three small islands laid out in a line corresponded to landmarks drawn on the map and confirmed that the island they sought was close.

Walker was standing with the Rover Captain in the pilot box behind Furl Hawken, who was in command of the helm that afternoon, discussing whether they needed to correct their course at sunrise on the following day, when Gill appeared with the news. All activity stopped as the ship’s company hurried to the rails, and Big Red swung the Jerle Shannara hard to the left to follow the Wing Rider’s lead.

Finally, the Druid thought as they sailed toward the setting sun. The prolonged inactivity, the seductive comfort of routine, and the lack of progress bothered him. The men and women of the expedition needed to stay sharp, to remain wary. They were losing focus. The only solution was to get on with things.

But when the island came into view, he felt 1his expectations fade. Whereas Flay Creech had been small and compact, Shatterstone was sprawling and massive. It rose out of the Blue Divide in a jumble of towering peaks that disappeared into clouds and mist and fell away at every turn into canyons thousands of feet deep. The coastline was rugged and forbidding, almost entirely devoid of beaches and shallows, with sheer rock walls rising straight out of the ocean. The entire island was rain-soaked and lush, heavily overgrown by trees and grasses, tangled in vines and scrub, and laced with the silver threads of waterfalls that tumbled out of the mist into the emerald green landscape below. Only at its peaks and on its windswept cliff edges was it bare and open. Birds wheeled from their aeries and plummeted in white flashes to the sea, hunting food. Below the cliff walls, the surf crashed against the rocks in long, rolling waves and turned to milky foam.

Walker had the Jerle Shannara circle the island twice while he noted landmarks and tried to get a feel for the terrain. A thorough search of Shatterstone by ordinary methods would take weeks, maybe even months. Even then, they might not discover the key if it was buried deep enough in those canyons. He found himself wondering which of the three horrors of Ryer Ord Star’s vision guarded this key. The eels would have been the mouths that could swallow you whole. That left something that was blind but could find you anyway or something that was everything and nothing and would steal your soul. He had hoped the seer would dream again before they reached Shatterstone, but she had not. All they had to work with was what she had given them before.

He watched the rugged sweep of the island pass away below, thinking that whatever he decided, it would have to wait for morning. Nightfall was close upon them, and he had no intention of landing a search party in the dark.