CITY OF ASHES

Maia’s mouth dropped open. The Shadowhunter boy was standing on the bar, feet planted wide apart. He really did look like an avenging angel getting ready to dispatch divine justice from on high, as the Shadowhunters were meant to do. Then he reached out a hand and curled his fingers toward himself, quickly, a gesture familiar to her from the playground as Come and get me—and the pack rushed at him.

Bat and Amabel swarmed up onto the bar; the boy spun, so quickly that his reflection in the mirror behind the bar seemed to blur. Maia saw him kick out, and then the two were groaning on the floor in a flurry of smashed glass. She could hear the boy laughing even as someone else reached up and pulled him down; he sank into the crowd with an ease that spoke of willingness, and then she couldn’t see him at all, just a welter of flailing arms and legs. Still, she thought she could hear him laughing, even as metal flashed—the edge of a knife—and she heard herself suck in her breath.

“That’s enough.”

It was Luke’s voice, quiet, steady as a heartbeat. It was strange how you always knew your pack leader’s voice. Maia turned and saw him standing just at the entrance to the bar, one hand against the wall. He looked not just tired, but ravaged, as if something were tearing him down from the inside; still, his voice was calm as he said again, “That’s enough. Leave the boy alone.”

The pack melted away from the Shadowhunter, leaving just Bat still standing there, defiant, one hand still gripping the back of the Shadowhunter’s shirt, the other holding a short-bladed knife. The boy himself was bloody-faced but hardly looked like someone who needed saving; he was grinning a grin as dangerous-looking as the broken glass that littered the floor. “He’s not a boy,” Bat said. “He’s a Shadowhunter.”

“They’re welcome enough here,” said Luke, his tone neutral. “They are our allies.”

“He said it didn’t matter,” said Bat angrily. “About Joseph—”

“I know,” Luke said quietly. His eyes shifted to the blond boy. “Did you come in here just to pick a fight, Jace Wayland?”

The boy—Jace—smiled, stretching his split lip so that a thin trickle of blood ran down his chin. “Luke.”

Bat, startled to hear their pack leader’s first name come out of the Shadowhunter’s mouth, let go of the back of Jace’s shirt. “I didn’t know—”

“There’s nothing to know,” said Luke, the tiredness in his eyes creeping into his voice.

Freaky Pete spoke, his voice a bass rumble. “He said the Clave wouldn’t care about the death of a single lycanthrope, even a child. And it’s a week after the Accords, Luke.”

“Jace doesn’t speak for the Clave,” said Luke, “and there’s nothing he could have done even if he’d wanted to. Isn’t that right?”

He looked at Jace, who was very pale. “How do you—”

“I know what happened,” said Luke. “With Maryse.”

Jace stiffened, and for a moment Maia saw through the Daniel-like savage amusement to what was underneath, and it was dark and agonized and reminded her more of her own eyes in the mirror than of her brother’s. “Who told you? Clary?”

“Not Clary.” Maia had never heard Luke speak that name before, but he said it with a tone that implied that this was someone special to him, and to the Shadowhunter boy as well. “I’m the pack leader, Jace. I hear things. Now come on. Let’s go to Pete’s office and talk.”

Jace hesitated for a moment before shrugging. “Fine,” he said, “but you owe me for the Scotch I didn’t drink.”

“That was my last guess,” Clary said with a defeated sigh, sinking down onto the steps outside the Metropolitan Museum of Art and staring disconsolately down Fifth Avenue.

“It was a good one.” Simon sat down beside her, long legs sprawled out in front of him. “I mean, he’s a guy who likes weapons and killing, so why not the biggest collection of weapons in the whole city? And I’m always up for a visit to Arms and Armor, anyway. Gives me ideas for my campaign.”

She looked at him in surprise. “You still gaming with Eric and Kirk and Matt?”

“Sure. Why wouldn’t I be?”

“I thought gaming might have lost some of its appeal for you since…” Since our real lives started to resemble one of your campaigns. Complete with good guys, bad guys, really nasty magic, and important enchanted objects you had to find if you wanted to win the game.

Except in a game, the good guys always won, defeated the bad guys and came home with the treasure. Whereas in real life, they’d lost the treasure, and sometimes Clary still wasn’t clear on who the bad and good guys actually were.

She looked at Simon and felt a wave of sadness. If he did give up gaming, it would be her fault, just like everything that had happened to him in the past weeks had been her fault. She remembered his white face at the sink that morning, just before he’d kissed her.

“Simon—” she began.

“Right now I’m playing a half-troll cleric who wants revenge on the Orcs who killed his family,” he said cheerfully. “It’s awesome.”

She laughed just as her cell phone rang. She dug it out of her pocket and flipped it open; it was Luke. “We didn’t find him,” she said, before he could say hello.

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